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My approach would be to think of 3 dimensions as a set of 3 planes (xy,yz,zx) to add 3 tangible...
(by prgmTrouble 02 Dec 2016 04:27, posts: 108)
Hey, I am going to waste as little of your time as possible. I just got a ti-84 + c silver...
(by Cyktoplasm (guest) 02 Dec 2016 03:57, posts: 108)
Unfortunately, you cannot to my knowledge. To avoid this, use an archive/unarchive command to...
(by prgmTrouble 01 Dec 2016 03:58, posts: 2)

Memory Leaks
(by kg583 02 Dec 2016 00:04)
The remainder( Command
(by kg583 27 Oct 2016 00:18)
The ClrDraw Command
(by kg583 25 Oct 2016 02:40)
The checkTmr( Command
(by kg583 15 Oct 2016 18:07)
File Extensions
(by kg583 14 Oct 2016 02:57)
The Calculators
(by Austin 332000 13 Oct 2016 02:18)

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Featured Program Featured Challenge Recent Page Edits

Bunny Gotchi by James Kanjo

This is a virtual pet on your calculator. It will challenge your efforts to keep it alive, healthy and happy!

_Abe_ is working on a futuristic RPG with several abilities and a unique style of battle called Endland.

The game features a dynamic inventory system, a graphical overworld and battle engine, and supports standard RPG stuff.

(Read more...)

You must make a Connect 4 game with an intelligent AI that plays against a human, with the first player to get four in a row winning the game. Your game should follow the standard rules, including using 6 rows by 7 columns for board dimensions.

To determine the best AI, AI's will be played against each other via two calculators, and the champion AI will be declared as the winner program.


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Did You Know...

…that the smallest (though not the fastest) way to shade the entire graph screen is Shade(Ymin,Ymax)?


The binomcdf( command calculates the binomial cumulative probability, either at a single value or for all values. This command can be used to replace seq( when used with cumSum(.

(Read more...)


Piecewise expressions are a shortcut to handling conditions in math statements.

They can be used for turning an If block or several such blocks into a single line, creating much smaller and faster code.

(Read more...)


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