Techniques
This article is part of the coding stage of the development cycle.There are various techniques you can use within your program in order to emulate different elements used in games and math. Here is a list of techniques you can use to accomplish all the elements of a good game and more.
- Advanced Data Structures
- Animation
- Assembly
- Compression Techniques
- Cryptography
- Custom Menus
- Custom Text Input
- Easy Map Making
- Friendly Graphing Window
- Graphics
- Grouping A Program
- Highscores
- Look-Up Tables
- Making Maps
- Movement in Maps
- Multiplayer
- Piecewise Expressions
- Program Protection
- Recursion
- Saving
- Self-Modifying Code (SMC)
- Subprograms
- Validation of User Input
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