I am making Peggle for Calculators, and it is turning out to be my favorite game I have ever made (Then again, when you are developing a game, when isn't it your favorite?)
It uses text sprites to get great graphics, a version of my new bounding engine for the physics, and I'm thinking about piling it into an App so as not to bother the user with all the subprograms (Which are necessary for speed)
So far this is all that is supported:
45º Angle detection. All the board pieces are at increments of 45º, so this will not be increased.
Multi level scoring system
I'm trying to make it as faithful to the real game as possible, but alas, some of the power ups are way to difficult to make in basic, and would slow the game down drastically.
Let me know if you have any ideas, concerns, or anything else!