A while ago, I programmed a program with simple menus for changing the screen resolution. It works relatively well, and I will put it for download. It's free, legal, and I don't particularly care what you do with it. Have fun! :)
It won't allow me to post a screenshot :/
HeHe, can I Pimp my 84+SE to 188x124?
So this program can set your pixels to go (0-94) by (0-62)? Interesting, although I don't see how a smaller screen can be useful. Then again, I might be mistaken and you could somehow make your resolution as, as calcDragon said, 188x124 xD
L1K3AWH15P3R
The man shuddered as the shadow drew a glistening sword from his back. Creeping closer and closer with his pale eyes burning into the man, the shadow slowly raised his blade and before he could thrust it down, the man heard the shadow hiss something.
"The Shadow Clan's presence must be like a whisper. Always felt, but never seen…"
I made it to set the resolution on the graphing screen. I basically made it because a bunch of people in my class didn't know how to change the size of the graphing screen.
:Lbl A
:0→K
:Menu("ScreenRes v0.31a","Default",B,"94*62",C,"Custom",D,"About",E,"Quit",F
:Lbl B
:Disp "Are you sure?"
:Disp "F1 for yes, else cancel"
:While K=0
:getKey→K
:End
:If K=11
:Then:Goto Z
:Else:Goto A
:
:Lbl Z
:‾10→Xmin
:10→Xmax
:‾10→Ymin
:10→Ymax
:Stop
:
:Lbl C
:Disp "Are you sure?"
:Disp "F1 for yes, else cancel"
:While K=0
:getKey→K
:End
:If K=11
:Then:Goto Y
:Else:Goto A
:
:Lbl Y
:0→Xmin
:62→Ymax
:0→Ymin
:94→Xmax
:Stop
:
:Lbl D
:Input "X min: ",Xmin
:Input "X max: ",Xmax
:Input "Y min: ",Ymin
:Input "Y max: ",Ymax
:Stop
:
:Lbl E
:Disp "ScreenRes v0.31a"
:Disp "By: Kyle Smith"
:Pause
:Goto A
:Lbl F
:Stop
Ah, I love pranks on those innocent, schoolchildren who have just discovered what a programmable calculator is.
Yeah, this just sets new values for the Xmin, Xmax, Ymin, and Ymax. Sometime make one of those fun "Khaos" programs.
PROGRAM:KHAOS
:ClrHome
:Lbl 0
:Input "", A
:Aπ→A
:iPart(A)→A
:Disp A
:Goto 0
Kinda like that. Check out the Jokes and Humor forum page, or maybe the TI-83/84 Programming page. People have some crazy ideas.
L1K3AWH15P3R
The man shuddered as the shadow drew a glistening sword from his back. Creeping closer and closer with his pale eyes burning into the man, the shadow slowly raised his blade and before he could thrust it down, the man heard the shadow hiss something.
"The Shadow Clan's presence must be like a whisper. Always felt, but never seen…"
It's now in an app form. Now I can't decide whether I should upload the app as an attachment or just let people PM for a link.
Yeah, that's annoying. I'll be working, and the kids in my class will constantly make me get up so that there calc can "graph that, uh, certain way…" or "Hey, I wanna draw on it!" :P A couple of times, I made a program to crash RAM in ASM instead. >:) ("Whoops…")
Coffee + Radiohead = ^^
…why are we talking about pranks? This is supposed to be a useful program.
Codebender just does that, although you gt used to it.
haha, don't worry, when it comes to getting off-topic, everyone's a kid. For some reason, a Java program is widely appreciated but not totally interesting, whereas the guy with the calculator making games is like a celebrity. Interesting… TI-Basic is really a weak programming language, designed for simple math programs. Java is so much more complicated, but it's more ignored…
People always come up to me and ask if I can make these outrageous things, like Minecraft, Call of Duty, or one guy who asked me if I could make a League of Legends game.
"Uh, sorry, but first thing I can say is that the screen only has about 6000 pixels."
"Isn't that a lot?"
"Uh, no. A computer has at least 20 times that."
"Oh…"
"Hey, you program games on calculators, right?"
"Not just programs, I do other stuff too."
"Okay, whatever. Can you make Call of Duty?"
"Well, that would need greyscale graphics, which are really advanced in BASIC. I hardly know any assembly, which would make the difference between a maybe 2 frame per second game and 1 frame per minute game. Then I would have to know how to make 3D graphics, which I think only about a hundred people in the world know. And then I would have to research all those guns, explosives, accessories, settings, soldiers, vehicles, and not to mention movement in all six directions. Then I would have to implement all of these into a calculator. That would probably take about 100K bytes of RAM to make. My calculator has maybe 20K bytes. Not just that, it would look terrible, you'd get really frustrated, and I'd have wasted all that time and RAM on a game that takes like five seconds to look left."
"What?"
"Look, let's just say the best thing I could probably do is make a primitive shooting range."
"Okay."
The man shuddered as the shadow drew a glistening sword from his back. Creeping closer and closer with his pale eyes burning into the man, the shadow slowly raised his blade and before he could thrust it down, the man heard the shadow hiss something.
"The Shadow Clan's presence must be like a whisper. Always felt, but never seen…"
Ugh, sorry. This got me distracted:
Ah, I love pranks on those innocent, schoolchildren who have just discovered what a programmable calculator is.
When I am off topic, please tell. :)
Getting on topic, Label Z can be simplified to this:
:Lbl Z
:ZStandard //Accessed by tapping Zoom
:Stop
Also, add one for this:
:Lbl _
:ZStandard
:ZInteger
:Stop
That will let you graph with all whole numbers. To do it manually, this will work:
Lbl _
:-47->Xmin:47->Xmax
:-31->Ymin:31->Ymax
:1->Xscl:1->Yscl
:Stop
Also, I would turn plots and functions off…
Coffee + Radiohead = ^^