In my game, I use LLEVEL to hold the stats for the character.
If I can store that to another list, and then recive the list from the other calculator, I would have to restore the original list afterwords.
This is starting to get slightly confusing for me, especially since I am not sure exactly how to get the information I need.
I know that I can use the GetCalc( command to get the info, but I have to store the original somewhere else and then bring it back later.
Also, the data has to be constantly updated because it deals with the character's health and it has to know when it is 0 or under.
I know that this is slighly confusing to read and it is very confusing writing this.
Thanks for any help
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