3D cube game
Started by: ccrh2009ccrh2009
Date: 18 Feb 2011 00:57
Number of posts: 18
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I have been trying to figure out how to take the good 'ol trigonometric functions and make a program on the ti 84 that allows me to use the arrow keys to rotate the cube by the x axis and the y axis, z axis maybe later. I have the general idea down but I cannot really figure out what I need to code. I know that I found a program once that did this seamlessly on ticalc.org (cant remember what it was) and I also know that there is a very good looking 3D figure rotation program on ticalc.org for the Nspire. Does anybody know exactly how to do this?
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