How do you name a list based on user input?
Its been a while since I've coded, but I think you can use strings?
Input "Name:",Str1 "L"+Str1->Str1 //the L is the list tag, not a capitol L expr("SetUpEditor "+Str1
That may or may not work, I would have to test it when I get home
-live the life because the life is good -vivir la vida, porque la vida es buena
-Vie la vie que la vie est bonne -quod est bonum vitae in vita
-lebe das Leben, weil das Leben ist gut -vivere la vita, perché la vita è buona
That doesn't work; expr( can't execute anything that doesn't return a value.
This has been asked several times, and unfortunately, naming a list from an input string is impossible in (e)z80 TI-BASIC.
You can't name a list from user input. However, you can access a list with that name if it already exists. I used this method in my game FLOW:
:Input "Name: ",Str1 :expr("∟"+Str1→L₁
Here, if you put in the name "SCORES", it will access the list ∟SCORES (if it exists) and store it to L₁.
The solution to a complex problem is often a simple answer.