would anyone like to take over a game?
depends on what the game is about…send me a PM
its a text based game with some actual game play in it. its sort of a mix between GTA3 and and street racer if you have ever played those games on the calc. its pretty good, and i've spent alot of time on it, it just gotten to be to much. ill sent you the code in a pm, tomorrow but i got to go right now.
I think we can handel it.
mathias, can u PM me the details?
sorry for any typos im on my ps3 .
@brt93yoda: i am on a macbook ad have no sensabe idea how to copy paste the pm
@rhombus p: thank you for the fast response problem is that the first file does not exist, perhapse that is a temporary error, i'll try again later when i get out of the U.S. can you send the same pm to brt93yoda aswell? please because i can not copy 'n paste with this macbook. thank you.
Wow lol. the game is pretty awesome. I saw within like 10 minutes like 50 optimisations that could be made. (you already said there was alot.) when you race, instead of having all of the cars being their own string, you can combine them together then just use sub(. Btw, how do you move your car forward? I pressed alot of buttons but I couldn't get the car to move forward. is this a bug? or did I not press the right button? Am I allowed to make optimisations without asking, or do I have to ask before every change I make? Without the bugs, I think this game will be very addicting and fun. Good job! I really appreciate you allowing Prestige programming to finish your game.
the clear key is the key that makes you move, and you have to press it repeatedly, so people cant just sit there holding down a button.
go ahead and make whatever optimizations you want, and instead off turning it over to you completely, i think ill work with you guys to make a really good game!
And about the optimization, i havent looked at the code in about 4 months, and if i looked at it today, i could problem optimize almost every line.
Oh, ok. That makes alot of sense lol.
I wasn't blaming you, and saying that you're bad at programming. All of my games from four months ago are just as bad, probably worse lol. The first rpg I made is so horrid I cant even look at the code without crying. In my oppinion the game is really bad, but people in my school are still addicted to it, and it's been out for almost a year now! I'd be really happy if you helped us because i'm still working on my pokemon game. I'm back to where I was before the RAM clear. Actually, i'm farther now. I drew the sprites for a female character, and re drew the male.
no, i wasen't saying you were blaming me, lol, i was just saying i improved a lot since the last time i looked at the code, and now that i think about it, its been more like 6 months, cause its been since about november.
I've been a member for about the same time as you. I didn't know that you had to actually join this site to be a member of it. So i've only been a 'member' of this site for 34 days, even though ive been posting in this forum for the whole 159 days i've had my account.
do you post your signature everytime you post? or did you pay the 25$ so you can create your own signature? I'm talking about the rhombus productions picture.
well, if you want to know the truth, its actually a glitch in the wikidot system. i did the pro trial account thing and i put the logo as my sig, and the when my 30 days ran out about a month ago, it just kept posting my sig, which is nice cause if t didn't then i would post it myself every time like i use to. the only problem is , there's no way to change it ;)
EDIT: just don't tell anyone cause i don't want to get it taken away ;D
so, i looked at the code for the first time in forever yesterday, and wow! optimizations galore! anyways, i also got another random error again. and the thing thats so annoying with this program is one time it will work perfectly and the the next time you will get a error. and the thing about it is, its so big, that when you get a invalid dim error, you never know where the code that messed it up is!!!