I made a numbers game that won't do subtracting after I took something out that didn't work right. Here's the code, let me know if you find the problem. (Also I'm using a TI-82)

Thanks!

:Lbl S:ClrHome:0->T

:Disp "Press what","operation you","want

:Repeat T=65 or T=75 or T=85 or T=95

:getKey->T

:If T=45:Stop

:End

:ClrHome

:Disp "Level 1 2 3"

:Repeat L=92 or L=93 or L=94

:getKey->L

:End

:ClrHome:L-91->L

:Repeat Z<Y

:If T=95 or T=85:Then:int ((L*100)rand+1)->Z:int ((L*100)rand+1)->Y

:Else:int ((L*12)rand+1)->Z:int ((L*12)rand+1)->Y

:Round(Z)->Z

:Round(Y)->Y

:End

:If T=95:Goto A

:If T=85:Goto S

:If T=75:Goto M

:If T=65:Goto D

:Lbl A:Z-Y->X:Disp X,"And what is",Z:Goto E

:Lbl S:Z+Y->X:Disp X,"Minus what is",Z:Goto E

:Lbl M:Z*Y->X:Disp Z,"Times what is",X:Goto E

:Lbl D:Z*Y->X:Disp X,"Divided by what","is",Z:Goto E

:Lbl E:Input A

:ClrHome

:If A=Y:Disp "Good Job!"

:If A≠Y:Disp 'Too Bad","The answer is",Y

:Disp "Again?"

:Repeat T=45

:getKey->T

:If T=105:Goto S

:End

:Disp"Bye!