So a little while ago I made a program that's similar to a Rorschach Test but looks more like a simpler version of Conway's Game of Life.
:1→θ //this is just so if I want to make it more spaced out, I can
:GridOff
:AxesOff
:Lbl 1
:0→Xmin
:63→Xmax
:0→Ymin
:95→Ymax
:31→A
:47→B
:ClrDraw
:Lbl 2
:Pxl-Change(A,B)
:A+randInt(-θ,θ)→A
:B+randInt(-θ,θ)→B
:If getKey=21
:Then
:Goto 1
:Else
:Goto 2
It works pretty well for the most part, but it hits a memory error after not too long. Can anyone think of a better way to do this that doesn't have that error? Is there even a way to avoid it for long?
"Oh it seems that upstream I keep rowing,
Still got such a long way to go"