So a little while ago I made a program that's similar to a Rorschach Test but looks more like a simpler version of Conway's Game of Life.
:1→θ //this is just so if I want to make it more spaced out, I can :GridOff :AxesOff :Lbl 1 :0→Xmin :63→Xmax :0→Ymin :95→Ymax :31→A :47→B :ClrDraw :Lbl 2 :Pxl-Change(A,B) :A+randInt(-θ,θ)→A :B+randInt(-θ,θ)→B :If getKey=21 :Then :Goto 1 :Else :Goto 2
It works pretty well for the most part, but it hits a memory error after not too long. Can anyone think of a better way to do this that doesn't have that error? Is there even a way to avoid it for long?
"Oh it seems that upstream I keep rowing,
Still got such a long way to go"