I need someone to review my game, "Collect". I haven't been able to release my updates, due to computer problems, but in order to further
improve it, I need someone to criticize it. My friends haven't exacly been that specific in any area. There are two versions. If you download the
83+ version, and you have an 84, it will run two slow, and vice versa. Be careful to download the right one.
Is there seriously nobody willing to rate this program?
the game is fun… but the engine is messy
try someting like this:
getkey
repeat ans
repeat not(ans=34 or 2>abs(ans-25
ans->k
;getkey stuff
repeat ans or not(pxl-text(62-y,x
PT-off(X,y
x+s->x
y+t->y
pt-change(x,Y
end
end
;collision detection, return 1 in ans te terminate
end
there you go
btw.. WTH IS THE ENTER KEY DOING?!?!?!!?
whenever i use it, the cursor jumps to some random position…
edit: please dont use newlines in your post… it looks crappy on small monitors……
About the cursor jumping thing, sorry. That seriously shouldn't be happening. Anyway, the way the engine is set up is the
result of a lot of optimizing… Wait, which game did you download? If you downloaded the ti-83+ version, I understand why
you think the engine is messy. It's the only way I've found for it to go at a reasonable speed, on the ti-83+.
it is slow too… for 1 pxl movement
repeat ans or not(pxl-text(62-y,x
PT-off(X,y
x+s->x
y+t->y
pt-change(x,Y
getkey
end
try that
about the crusor jump… it hapens in the text typing thing of this forum, not your prog.. :D
Which version did you download?
Also, what calculator do you have?
I've downloaded it's pretty good but whenever you change directions the dot stops for a second.
P.S. Use edit button instead of double posts.
Someone previously requested that I didn't use the edit button. Anyway, If
you look at the source code, you'll find the reason for the changing directions
thing. It's necessary (I think I spelled that wrong) for the speed that it runs
at. If you can think of a better way, please tell. I've been racking my brain for
solutions, since I finished it.