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| Thread name | Started | Posts | Recent post |
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by: 08 Feb 2015 03:52 |
6 |
by 11 Feb 2015 16:16 Jump! |
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for now
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by: 30 Jan 2015 02:25 |
4 |
by 02 Feb 2015 01:45 Jump! |
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optimization for speed
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by: 26 Nov 2014 23:34 |
2 |
by 30 Nov 2014 02:28 Jump! |
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by: 28 Nov 2008 19:03 |
13 |
by 26 Nov 2014 14:02 Jump! |
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An optimization challenge worthy of all who embark upon it
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by: 29 Aug 2014 01:35 |
12 |
by 10 Sep 2014 21:34 Jump! |
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by: 04 Feb 2008 05:28 |
29 |
by 06 Jul 2014 11:45 Jump! |
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How to compress multiple integers of any length into one double/decimal number
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by: 09 Dec 2013 19:56 |
6 |
by 10 Dec 2013 22:53 Jump! |
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so i need help optimizing a shortcut settings for my game
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by: 29 Aug 2013 02:28 |
2 |
by 31 Aug 2013 04:02 Jump! |
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by: 04 Jul 2013 16:25 |
10 |
by 09 Jul 2013 13:17 Jump! |
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Perfecting a TI searching algorithm
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by: 27 Jan 2013 14:08 |
9 |
by 27 Jan 2013 15:04 Jump! |
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What is the absolute very best optimization for an analogue clock?
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by: 18 Jan 2013 23:30 |
3 |
by 19 Jan 2013 01:54 Jump! |
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An optimization quiz of my own design.
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by: 05 Jan 2013 03:16 |
18 |
by 16 Jan 2013 18:10 Jump! |
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...I need it faster...
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by: 10 Nov 2012 16:53 |
27 |
by 14 Nov 2012 18:14 Jump! |
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Encrypting/decrypting using a random number
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by: 05 Sep 2012 16:17 |
44 |
by 10 Sep 2012 01:18 Jump! |
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... BECAUSE OPTIMICATION SOUNDS COOLER
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by: 29 Aug 2012 22:40 |
7 |
by 31 Aug 2012 02:08 Jump! |
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I made this for a competition for support and it works well but it is not optimized at ALL! and i think it could be better.
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by: 04 Mar 2012 18:11 |
20 |
by 07 Mar 2012 17:13 Jump! |
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need guidance on optimizing my quaint little game
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by: 16 Nov 2010 03:17 |
7 |
by 20 Nov 2010 04:08 Jump! |
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I need help optimizing my amateur TI-83+ Basic Pokemon game.
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by: 01 Oct 2010 23:00 |
30 |
by 14 Oct 2010 10:28 Jump! |
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by: 24 Feb 2010 02:30 |
3 |
by 24 Feb 2010 04:34 Jump! |
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by: 14 Nov 2008 00:06 |
4 |
by 16 Nov 2008 19:04 Jump! |