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by: Josiah WJosiah W
30 Apr 2013 15:42
4 by Xeda ElnaraXeda Elnara
30 Apr 2013 21:48 Jump!
'Magic 8 Ball' for TI-84
by: Negative_CommandoNegative_Commando
25 Apr 2013 23:14
16 by Josiah WJosiah W
28 Jan 2014 03:43 Jump!
BOP
Special Request for Source Code, via PM
by: (account deleted)
22 Apr 2013 11:10
6 by (account deleted)
26 Apr 2013 10:57 Jump!
The most advanced operating system(1) available for your TI-84 Plus.
by: AntKouAntKou
12 Apr 2013 22:30
63 by AntKouAntKou
21 Aug 2013 21:07 Jump!
My Battleship program for TI Calculators
by: Negative_CommandoNegative_Commando
08 Apr 2013 23:04
17 by Tiago Beaulieu (guest)
09 May 2015 21:57 Jump!
Graphing Screen Resolution Selector for TI calculators
by: Negative_CommandoNegative_Commando
05 Apr 2013 01:40
12 by Negative_CommandoNegative_Commando
27 Apr 2013 01:59 Jump!
An error viewer for your calc, always accepting new suggestions.
by: Josiah WJosiah W
30 Mar 2013 17:14
18 by L1k3awh15p3rL1k3awh15p3r
09 Apr 2013 01:24 Jump!
Fire Emblem for the calculator
by: The CowThe Cow
04 Mar 2013 22:26
9 by Heroic GamerHeroic Gamer
17 Sep 2016 18:27 Jump!
The functional aspect of this program is that it should be able to solve any valid Rubik's cube combination that you give it, but it's also an experiment of sorts. I'm planning on using nested matrices or some equivalent to basically create a 4-D matrix that I use to keep track of each piece and its orientation! Four dimensions! Cool!
by: Stephen BendlStephen Bendl
23 Feb 2013 06:00
2 by (account deleted)
08 Mar 2013 17:39 Jump!
It ain't an OS
by: Silver PhantomSilver Phantom
21 Feb 2013 13:56
3 by Silver PhantomSilver Phantom
21 Feb 2013 21:42 Jump!
It's a 2D turn based strategy that's about half way finished so far... Working parts: Tile map, store, main screen, curser.
by: Stephen BendlStephen Bendl
18 Feb 2013 18:05
6 by (account deleted)
08 Mar 2013 17:41 Jump!
by: amihartamihart
10 Feb 2013 21:07
6 by amihartamihart
14 Feb 2013 06:01 Jump!
A chatbot in TI-Basic.
by: Josiah WJosiah W
16 Jan 2013 21:45
14 by PROGRAMMER (guest)
26 Sep 2016 21:02 Jump!
An assembly program to compress lists.
by: Xeda ElnaraXeda Elnara
13 Jan 2013 18:39
1  
Yes, that game...
by: (account deleted)
11 Dec 2012 23:11
4 by (account deleted)
16 Dec 2012 13:57 Jump!
by: RoguebanthaRoguebantha
02 Dec 2012 23:23
83 by Xeda ElnaraXeda Elnara
09 May 2013 22:51 Jump!
This is my 2012 Apocalypse Contest entry!
by: Xeda ElnaraXeda Elnara
02 Dec 2012 15:25
14 by Xeda ElnaraXeda Elnara
03 Dec 2012 23:03 Jump!
Operating System for the Calculator
by: (account deleted)
22 Nov 2012 21:01
151 by (account deleted)
29 Apr 2013 21:01 Jump!
by: RoguebanthaRoguebantha
21 Oct 2012 21:06
21 by RoguebanthaRoguebantha
05 Nov 2012 16:00 Jump!
CopyProg has been a useful assembly tool to many BASIC programmers, but it is now ready to be revamped. Pretend you could copy any program from RAM or archive to any other program, saving your flash chip and also saving your users precious RAM. Now pretend you had the ability to archive these programs, unarchive them, delete them, read lines in these programs, even if they were in archive memory, and get program names, alphabetically. Now take all that, and add the ability to not only use programs, but use appvars, tempprograms, and protected programs, strings, pictures. That isn't to say you can only copy programs to programs, and strings to strings. Instead, you can copy programs to strings, pictures to appvars, and more. This is what Copyprog offers. How big is a program that can do all this? 707 bytes. This program is perfect for large games with subprograms and other external data and for making shells (think MirageOS), but in BASIC.
by: Xeda ElnaraXeda Elnara
11 Sep 2012 17:03
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