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		<title>3D Engine Building</title>
		<link>http://tibasicdev.wikidot.com/forum/t-6264356/3d-engine-building</link>
		<description>Posts in the discussion thread &quot;3D Engine Building&quot; - Where are the 3D tutorials?</description>
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		<lastBuildDate>Fri, 10 Jul 2026 10:34:43 +0000</lastBuildDate>
		
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				<guid>http://tibasicdev.wikidot.com/forum/t-6264356#post-4236822</guid>
				<title>Re: 3D Engine Building</title>
				<link>http://tibasicdev.wikidot.com/forum/t-6264356/3d-engine-building#post-4236822</link>
				<description></description>
				<pubDate>Fri, 03 May 2019 01:30:04 +0000</pubDate>
				<wikidot:authorName>PacMan256</wikidot:authorName>				<wikidot:authorUserId>5308531</wikidot:authorUserId>				<content:encoded>
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						 <p>I have an FPS-like 3D engine, Iam considering adding it to the archives.</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-6264356#post-3856236</guid>
				<title>Re: 3D Engine Building</title>
				<link>http://tibasicdev.wikidot.com/forum/t-6264356/3d-engine-building#post-3856236</link>
				<description></description>
				<pubDate>Sat, 30 Jun 2018 16:50:18 +0000</pubDate>
				<wikidot:authorName>kg583</wikidot:authorName>				<wikidot:authorUserId>2203149</wikidot:authorUserId>				<content:encoded>
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						 <p>Most of the community's progress on a 3D engine is compiled <a href="http://tibasicdev.wikidot.com/projects:community-3d-engine">here</a>; it hasn't been touched in a while but it covers a lot of different methods.</p> <p>I'd also suggest reading into some Wikipedia articles on <a href="https://en.wikipedia.org/wiki/3D_computer_graphics">3D graphics</a>. Most rendering involves trig functions to draw points and lines in relation to a focal point, and data structures in TI-Basic such as lists and matrices can make it easy to render larger image (though not necessarily quickly).</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-6264356#post-3856115</guid>
				<title>3D Engine Building</title>
				<link>http://tibasicdev.wikidot.com/forum/t-6264356/3d-engine-building#post-3856115</link>
				<description></description>
				<pubDate>Sat, 30 Jun 2018 14:24:26 +0000</pubDate>
				<wikidot:authorName>Decepticon7</wikidot:authorName>				<wikidot:authorUserId>4316348</wikidot:authorUserId>				<content:encoded>
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						 <p>Does anyone out there know how to represent, model, and render a 3D scene or world. Could someone refer me to a good tutorial? BTW not afraid of math</p> 
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