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		<title>Greyscale capabilities</title>
		<link>http://tibasicdev.wikidot.com/forum/t-13258373/greyscale-capabilities</link>
		<description>Posts in the discussion thread &quot;Greyscale capabilities&quot;</description>
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		<lastBuildDate>Wed, 16 Sep 2026 08:57:11 +0000</lastBuildDate>
		
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				<guid>http://tibasicdev.wikidot.com/forum/t-13258373#post-4607277</guid>
				<title>Re: Greyscale capabilities</title>
				<link>http://tibasicdev.wikidot.com/forum/t-13258373/greyscale-capabilities#post-4607277</link>
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				<pubDate>Tue, 21 Apr 2020 14:51:13 +0000</pubDate>
								<wikidot:authorUserId>3338172</wikidot:authorUserId>				<content:encoded>
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						 <p>Assembly. Even for 68k. There are no commands in the TI-Basic index that includes greyscale support.</p> <p>BUT, you can make your own greyscale in TI-Basic. Repeatedly flicker pixels on and off</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-13258373#post-4606371</guid>
				<title>Greyscale capabilities</title>
				<link>http://tibasicdev.wikidot.com/forum/t-13258373/greyscale-capabilities#post-4606371</link>
				<description></description>
				<pubDate>Tue, 21 Apr 2020 02:44:44 +0000</pubDate>
				<wikidot:authorName>driventowon</wikidot:authorName>				<wikidot:authorUserId>6356132</wikidot:authorUserId>				<content:encoded>
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						 <p>I’ve read on the calculator page for 68k that the calculators are capable of greyscale. It appears be true based on some games I’ve seen for the 68k calculators but when I looked at the completed graphics commands on the command index, I didn’t see any reference to an argument for greyscale. I had expected it to look something like pxlon(x,y,z) where z is the greyscale level. Is this only possible in assembly or can I utilize greyscale through ti basic?</p> 
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