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		<title>TI-83/84/+/SE Programming (new posts)</title>
		<link>http://tibasicdev.wikidot.com/forum/c-7079/ti-83-84-se-programming</link>
		<description>Posts in the forum category &quot;TI-83/84/+/SE Programming&quot; - Discuss topics related to programming the TI-83, 84, Plus and Silver Edition</description>
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		<lastBuildDate>Fri, 10 Jul 2026 10:42:29 +0000</lastBuildDate>
		
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				<guid>http://tibasicdev.wikidot.com/forum/t-17100988#post-7055767</guid>
				<title>Coordinate Game: </title>
				<link>http://tibasicdev.wikidot.com/forum/t-17100988/coordinate-game#post-7055767</link>
				<description></description>
				<pubDate>Thu, 03 Jul 2025 02:50:27 +0000</pubDate>
				<wikidot:authorName>naga_serpentis</wikidot:authorName>				<wikidot:authorUserId>9089980</wikidot:authorUserId>				<content:encoded>
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						 <p>That's because most of us that used to be active on here moved on because as of the last 10 years, we have focused more on our lives than calculators. Not saying everyone isn't on calculators anymore, it's just that majority of the community here has moved on or lost interest.</p> <p>Trenly used to be active quite a lot while I was younger, but nowadays they have stopped interacting with this website. If you want a more active community, Cemetech.net is probably your best shot honestly. It has a larger community and has been more active</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17100988#post-7028883</guid>
				<title>Coordinate Game: Blackjack</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17100988/coordinate-game#post-7028883</link>
				<description></description>
				<pubDate>Fri, 13 Jun 2025 01:23:53 +0000</pubDate>
				<wikidot:authorName>OK Calculator</wikidot:authorName>				<wikidot:authorUserId>9664703</wikidot:authorUserId>				<content:encoded>
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						 <p>That sounds awesome!<br /> For some reason, my calculator is picky with downloads (it blocks many of them), but if you could paste the code, I would love to take a look.</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-463666#post-7028772</guid>
				<title>Axe: Re: Axe</title>
				<link>http://tibasicdev.wikidot.com/forum/t-463666/axe#post-7028772</link>
				<description></description>
				<pubDate>Thu, 12 Jun 2025 23:00:25 +0000</pubDate>
				<wikidot:authorName>JdawgLXIV</wikidot:authorName>				<wikidot:authorUserId>9725043</wikidot:authorUserId>				<content:encoded>
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						 <p>I am disappointed at how late I am to calculator programming considering it started at least 10 years ago. Then again, I was 5 ten years ago. However I am obsessed with calculator programming(specifically with games) I have made multiple games on the TI-84+ for me and my friends to play over the past 2 years. I found out about Axe not too long ago, and have been doing plenty of research, and I have decided to make an RPG game where it's an overhead view of the player and you can walk around a map, but I don't know where to start, what concepts do I need to learn? Is there a name for what I'm trying to make(for Googling purposes)? Where do I start?</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17100988#post-7007384</guid>
				<title>Coordinate Game: </title>
				<link>http://tibasicdev.wikidot.com/forum/t-17100988/coordinate-game#post-7007384</link>
				<description></description>
				<pubDate>Mon, 19 May 2025 16:23:01 +0000</pubDate>
				<wikidot:authorName>Asurr</wikidot:authorName>				<wikidot:authorUserId>9687418</wikidot:authorUserId>				<content:encoded>
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						 <p>Hey! I just went through some of the forums, it seems like it hasn't really been active for years. Glad to see one other person here though! I also code on the TI-84 and I recently made Blackjack, I would like for you to check it out if you wanted!</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17100988#post-6935684</guid>
				<title>Coordinate Game: The Code</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17100988/coordinate-game#post-6935684</link>
				<description></description>
				<pubDate>Fri, 25 Apr 2025 20:06:10 +0000</pubDate>
				<wikidot:authorName>OK Calculator</wikidot:authorName>				<wikidot:authorUserId>9664703</wikidot:authorUserId>				<content:encoded>
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						 <div class="code"> <pre><code>0→E:0→F Menu(&quot;GridHunt, made by Rishi C&quot;,&quot;Start&quot;,1,&quot;How to Play&quot;,2,&quot;View Highscores&quot;,3,&quot;Exit&quot;,Z Lbl 2 ClrHome Output(1,1,&quot;Buried treasure has been hidden somewhere in the 150x150 unit grid. Send drones to coordinates to uncover it. They are equipped with magnets that tell you the general distance they are from the treasure using hot, warm, cold, and ice. -&gt;&quot;) 0→K:Repeat K≠0:getKey→K:End ClrHome Output(1,1,&quot;Click the data button to see previous locations and the possible locations highlighted. Scroll through the guesses with 1 and 2. Press clear to return, and choose (-1,-1) to exit. Have fun!&quot;) 0→K:Repeat K≠0:getKey→K:End Menu(&quot;How will you continue?&quot;,&quot;Play&quot;,1,&quot;Tell me again&quot;,2,&quot;Exit&quot;,Z) Lbl 1 randInt(1,150)→A randInt(1,150)→B AxesOff GridDot 263→Xmax ­1→Xmin 163→Ymax ­1→Ymin {2,50}→dim([G]) Fill(0,[G]) For(T,1,50,1) Lbl A ClrDraw Vertical 152,BLACK For(C,151,163,2) Horizontal C,NAVY End TextColor(RED) Text(0,28,&quot;View Guesses&quot;) For(C,153,263,2) Vertical C,WHITE End Text(140,200,&quot;Try #&quot;+toString(T) Text(150,13,&quot;&quot; Input If Y&lt;1 and X&lt;1:Goto Z If Y&lt;1 or X&gt;150 or X&lt;1 or (Y&gt;150 and T&lt;2) Then ClrHome Disp &quot;Choose a valid point&quot;,&quot;Points must have positive&quot;,&quot;coordinates less than 151&quot;,&quot;Choose a point with y&gt;150&quot;,&quot;and &gt;0 tries&quot;,&quot;to view past guesses&quot; Wait 5 Goto A End If Y&gt;150 and X&lt;151 and T&gt;1 Then 1→G Repeat K=45 ClrDraw Vertical 152,BLACK For(C,151,163,2) Horizontal C,NAVY End TextColor(RED) Text(0,26,&quot;Clear to Exit&quot;) For(C,153,263,2) Vertical C,WHITE End Text(140,160,&quot;Viewing try #&quot;+toString(G) [G](1,G)→M [G](2,G)→N √(abs(M-A)^2+abs(N-B)^2)→D If D≤10 Then Text(5,200,&quot;HOT!&quot; 2→S For(R,0,10,S) For(θ,0,2π,0.05) getKey→K X+(R)*cos(θ)→E Y+(R)*sin(θ)→F If K=0:getKey→K If E≥0 and E≤150 and F≥0 and F≤150:Pt-On(E,F,RED) If K=0:getKey→K:If K=26:Then:9→R:0→θ:End:If K=45:Goto A End End End If D&gt;10 and D≤20 Then Text(5,200,&quot;Warm&quot; 2.5→S For(R,10,20,S) For(θ,0,2π,0.1) getKey→K X+(R)*cos(θ)→E Y+(R)*sin(θ)→F If K=0:getKey→K If E≥0 and E≤150 and F≥0 and F≤150:Pt-On(E,F,ORANGE) If K=0:getKey→K:If K=26:Then:19→R:0→θ:End:If K=45:Goto A End End End If D&gt;20 and D≤50 Then Text(5,200,&quot;Cold&quot; 2→S For(R,20,50,S) For(θ,0,2π,0.1) getKey→K X+(R)*cos(θ)→E Y+(R)*sin(θ)→F If K=0:getKey→K If E≥0 and E≤150 and F≥0 and F≤150:Pt-On(E,F,BLUE) If K=0:getKey→K:If K=26:Then:49→R:0→θ:End:If K=45:Goto A End End End If D&gt;50 Then Text(5,200,&quot;Ice...&quot; 6→S For(R,50,211,S) For(θ,0,2π,0.1) getKey→K X+(R)*cos(θ)→E Y+(R)*sin(θ)→F If K=0:getKey→K If E≥0 and E≤150 and F≥0 and F≤150:Pt-On(E,F,LTBLUE) If K=0:getKey→K:If K=26:Then:210→R:0→θ:End:If K=45:Goto A End End End Repeat K=92 or K=93 or K=45:getKey→K:End If K=92 and G&gt;1:G-1→G If K=93 and G&lt;T-1:G+1→G End End If E≠0:Then:0→E:0→F:Goto A:End X→[G](1,T) Y→[G](2,T) 0→K Pt-On(X,Y,2,GREEN) √(abs(X-A)^2+abs(Y-B)^2)→D If D≤10 Then Text(5,200,&quot;HOT!&quot; 2→S For(R,0,10,S) For(θ,0,2π,0.05) getKey→K X+(R)*cos(θ)→E Y+(R)*sin(θ)→F If K=0:getKey→K If E≥0 and E≤150 and F≥0 and F≤150:Pt-On(E,F,RED) If K=0:getKey→K:If K=26:9→R End End End If D&gt;10 and D≤20 Then Text(5,200,&quot;Warm&quot; 3→S For(R,10,20,S) For(θ,0,2π,0.1) getKey→K X+(R)*cos(θ)→E Y+(R)*sin(θ)→F If K=0:getKey→K If E≥0 and E≤150 and F≥0 and F≤150:Pt-On(E,F,ORANGE) If K=0:getKey→K:If K=26:19→R End End End If D&gt;20 and D≤50 Then Text(5,200,&quot;Cold&quot; 2→S For(R,20,50,S) For(θ,0,2π,0.1) getKey→K X+(R)*cos(θ)→E Y+(R)*sin(θ)→F If K=0:getKey→K If E≥0 and E≤150 and F≥0 and F≤150:Pt-On(E,F,BLUE) If K=0:getKey→K:If K=26:49→R End End End If D&gt;50 Then Text(5,200,&quot;Ice...&quot; 6→S For(R,50,211,S) For(θ,0,2π,0.1) getKey→K X+(R)*cos(θ)→E Y+(R)*sin(θ)→F If K=0:getKey→K If E≥0 and E≤150 and F≥0 and F≤150:Pt-On(E,F,LTBLUE) If K=0:getKey→K:If K=26:210→R End End End 0→K:Repeat K≠0:getKey→K:End If K=45:Goto Z End Lbl Z ClrDraw Disp &quot;Bye!</code></pre></div> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17100988#post-6935682</guid>
				<title>Coordinate Game: Coordinate Game</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17100988/coordinate-game#post-6935682</link>
				<description></description>
				<pubDate>Fri, 25 Apr 2025 20:00:09 +0000</pubDate>
				<wikidot:authorName>OK Calculator</wikidot:authorName>				<wikidot:authorUserId>9664703</wikidot:authorUserId>				<content:encoded>
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						 <p>Hey Wikidot community,<br /> I recently found out about the Input function's use to get X and Y values. That inspired me to create a guessing game where a random set of coordinates is chosen, and the player must guess them with clues about generally how far away they are. There are also some other features I added and am going to add. I have now run into a bug where the third guess resets as if I inputted invalid coordinates, and then it exits on the next guess. The only reasons I can think of why it would do this are K=45 (I didn't press clear) or T=50 (It did not finish the For( loop).<br /> I would love if you guys could take a look at this and help me figure out what is going wrong, and I apologize in advance for the messy coding (I didn't get around to optimizing it yet).<br /> Thanks for the help,<br /> Calc</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17096482#post-6929674</guid>
				<title>Inputting a function as a variable: Inputting a function as a variable</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17096482/inputting-a-function-as-a-variable#post-6929674</link>
				<description></description>
				<pubDate>Sun, 20 Apr 2025 10:32:29 +0000</pubDate>
				<wikidot:authorName>gkenyon</wikidot:authorName>				<wikidot:authorUserId>9658342</wikidot:authorUserId>				<content:encoded>
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						 <p>[Edit- I found a post on programming functions further down the forum and will be working with the info in there]<br /> I'm a total beginner and actually grinding it out on a TI-89. The program is a (hopefully) simple implementation of the midpoint rule for approximating the value of an integral. The first of two basic obstacles is bringing in the function being integrated in a way that allows it to use a list as its mathematical variable.. I am hopeful that once this is clear to me I'll be able to work out the list dimension mismatch problems I'm having on my own.<br /> My first attempt for getting the inputs was using the Request command and converting the strings to numerical variables, which would have been optimum due to the sense of user-friendliness. Once I couldn't make the function input work properly using Request, I tried the Input command. Likewise no dice. Here's the pertinent part of the code:</p> <p><strong>bold text</strong><br /> : Input &quot;function&quot;,g<br /> :Define g(x)=g<br /> (creates a partition of the interval of interest and stores it as list1)<br /> :Define g(list1)=list2</p> <p>So, the above doesn't work and I think it's the function's problem rather than the list's problem. I'm looking for the output in the list editor and list1 is fine but list2 has a &quot;data type&quot; error.<br /> I tried using FUNC, ENDFUNC but it won't accept the numerical variable, it needs explicit direction. I don't want to apply a function that lives within the program&#8230; I want to apply the user's own function.</p> <p>Thanks for any thoughts whatsoever!</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17095880#post-6928982</guid>
				<title>Using the solver on the ti-84: Using the solver on the ti-84</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17095880/using-the-solver-on-the-ti-84#post-6928982</link>
				<description></description>
				<pubDate>Sun, 20 Apr 2025 01:29:08 +0000</pubDate>
				<wikidot:authorName>Math_Nerd01</wikidot:authorName>				<wikidot:authorUserId>9657897</wikidot:authorUserId>				<content:encoded>
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						 <p>Here is the code I have so far and it is showing an error in the solver. I am new to this and don't really know what I am doing so help would be appreciated!<br /> Disp &quot;X1,Y1,X2,Y2,X3,Y3&quot;<br /> Prompt A,B,C,D,E,F<br /> Disp &quot;Area&quot;<br /> Prompt G<br /> solve(abs(A*(D-F)-B*(C-E)+C*F-E*D),X)→V<br /> disp V</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17092065#post-6925069</guid>
				<title>Type validation: Type validation</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17092065/type-validation#post-6925069</link>
				<description></description>
				<pubDate>Wed, 16 Apr 2025 14:09:26 +0000</pubDate>
				<wikidot:authorName>undeadf0x</wikidot:authorName>				<wikidot:authorUserId>9651199</wikidot:authorUserId>				<content:encoded>
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						 <p>I just recently got into TI-Basic programming, and I've already ran into a problem!</p> <p>The goal: To be able to take a variable, and then return a 1 (true) or 0 (false) based on if the variable type is the type we're checking for.</p> <h1><span>Strings (Unsolved)</span></h1> <p>Strings are the main reason this problem came up at all for me, and the reason I'm making this post. I've had a couple ideas for this, but so far they all lead to errors! My first thought was to try <tt>toString(Ans)=Ans</tt>, however this returns <tt>ERROR: DATA TYPE</tt>. I've tried some other ideas, such as checking for <tt>Length(</tt>, but without the <tt>Try</tt> command, we can't handle any of these solutions properly in TI-83 Basic.</p> <h1><span>Lists (Untested)</span></h1> <h1><span>Matrices (Untested)</span></h1> <h1><span>Numbers (Untested)</span></h1> <p>(Here's to hoping I'm able to edit this post, because I want to just post this now during a break)</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-16992935#post-6767385</guid>
				<title>What and Where is &#039;prgmGRAPH&#039;?: Re: What and Where is &#039;prgmGRAPH&#039;?</title>
				<link>http://tibasicdev.wikidot.com/forum/t-16992935/what-and-where-is-prgmgraph#post-6767385</link>
				<description></description>
				<pubDate>Sun, 05 Jan 2025 03:57:23 +0000</pubDate>
				<wikidot:authorName>A_MathFan</wikidot:authorName>				<wikidot:authorUserId>9520160</wikidot:authorUserId>				<content:encoded>
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						 <p>You need to install or code the Graph program&#8230;</p> <p>It's not code</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17014798#post-6765389</guid>
				<title>PAPITA: PAPITA</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17014798/papita#post-6765389</link>
				<description></description>
				<pubDate>Thu, 02 Jan 2025 00:59:12 +0000</pubDate>
				<wikidot:authorName>A_MathFan</wikidot:authorName>				<wikidot:authorUserId>9520160</wikidot:authorUserId>				<content:encoded>
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						 <p>Papita is a TI-84+ &quot;SE&quot; Game I'm working, here I'm sharing my Game progress, and i will ask for some things, because this will be my first game!!</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17002221#post-6759398</guid>
				<title>LOWERCASE LETTER PROGRAM: Re: LOWERCASE LETTER PROGRAM</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17002221/lowercase-letter-program#post-6759398</link>
				<description></description>
				<pubDate>Sun, 22 Dec 2024 23:47:37 +0000</pubDate>
				<wikidot:authorName>naga_serpentis</wikidot:authorName>				<wikidot:authorUserId>9089980</wikidot:authorUserId>				<content:encoded>
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						 <p>Nice work so far! Here's a simpler version of your program from here:</p> <div class="code"> <pre><code>:AsmPrgmFDCB24DEC9</code></pre></div> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17002221#post-6752725</guid>
				<title>LOWERCASE LETTER PROGRAM: Re: LOWERCASE LETTER PROGRAM</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17002221/lowercase-letter-program#post-6752725</link>
				<description></description>
				<pubDate>Mon, 09 Dec 2024 22:17:56 +0000</pubDate>
				<wikidot:authorName>NiNjaMAN1210</wikidot:authorName>				<wikidot:authorUserId>9480928</wikidot:authorUserId>				<content:encoded>
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						 <p>At the start of the code, 'AsmPrgm' is in the catalog, but when running the code on the home screen, put 'Asm(' in and then the Program you just wrote. Hope that helps! ;)</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17002221#post-6752721</guid>
				<title>LOWERCASE LETTER PROGRAM: Re: LOWERCASE LETTER PROGRAM</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17002221/lowercase-letter-program#post-6752721</link>
				<description></description>
				<pubDate>Mon, 09 Dec 2024 22:13:49 +0000</pubDate>
				<wikidot:authorName>NiNjaMAN1210</wikidot:authorName>				<wikidot:authorUserId>9480928</wikidot:authorUserId>				<content:encoded>
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						 <p>Yes, sorry, -&gt; Asm(Prgm &lt;-</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17002221#post-6752237</guid>
				<title>LOWERCASE LETTER PROGRAM: Re: LOWERCASE LETTER PROGRAM</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17002221/lowercase-letter-program#post-6752237</link>
				<description></description>
				<pubDate>Sun, 08 Dec 2024 21:37:43 +0000</pubDate>
				<wikidot:authorName>TheZwick32</wikidot:authorName>				<wikidot:authorUserId>9495768</wikidot:authorUserId>				<content:encoded>
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						 <p>Do I put</p> <blockquote> <p>AsmPrgm</p> </blockquote> <p>in the program?<br /> Also: I dont have the</p> <blockquote> <p>Asm(</p> </blockquote> <p>in my Catalog. I already know how to and have jailbreaked it, and what do I do? Can I somehow &quot;compile&quot; it as an actual ASM program so I can run it from a shell, e.x. Cesium? When I run it, it just says &quot;Error: Syntax&quot;.</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-16993061#post-6752234</guid>
				<title>Warning- &#039;|&#039; can be confused with many things.: Re: Warning- &#039;|&#039; can be confused with many things.</title>
				<link>http://tibasicdev.wikidot.com/forum/t-16993061/warning-can-be-confused-with-many-things#post-6752234</link>
				<description></description>
				<pubDate>Sun, 08 Dec 2024 21:21:49 +0000</pubDate>
				<wikidot:authorName>TheZwick32</wikidot:authorName>				<wikidot:authorUserId>9495768</wikidot:authorUserId>				<content:encoded>
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						 <p>Also: On the main page, it says &quot;Welcome to TI-Basic Developer (TI|BD),&quot;. What is the | for?</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17003059#post-6750937</guid>
				<title>ERROR:DOMAIN: ERROR:DOMAIN</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17003059/error:domain#post-6750937</link>
				<description></description>
				<pubDate>Fri, 06 Dec 2024 17:00:07 +0000</pubDate>
				<wikidot:authorName>NiNjaMAN1210</wikidot:authorName>				<wikidot:authorUserId>9480928</wikidot:authorUserId>				<content:encoded>
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						 <p>Here's the line. Type it into your calculator and see if you can fix it!<br /> Output(10,R,&quot;]&quot;)<br /> Output(10,R+W,&quot;[&quot;)</p> <p>Here is the full code if you need that too.</p> <p>ClrHome<br /> Disp &quot;&quot;<br /> Disp &quot; READY, SET,&quot;<br /> Disp &quot; 3&quot;<br /> Disp &quot; 2&quot;<br /> Disp &quot; 1&quot;<br /> Disp &quot;&quot;<br /> For(X,1,500):End<br /> Disp &quot; GO!&quot;<br /> Disp &quot;&quot;:Disp &quot;&quot;:Disp &quot;&quot;<br /> 0→D:0→C:13→X:8→W<br /> int((28-W-1)/2)→R<br /> {R,R,R,R}→L₁<br /> 0→S:8→M:0→N<br /> While D=0<br /> Output(10,R,&quot;]&quot;)<br /> Output(10,R+W,&quot;[&quot;)<br /> Disp &quot;&quot;:Output(2,1,C)<br /> Output(6,X,&quot;=V=&quot;)<br /> Output(5,X,&quot;O+O&quot;)<br /> Output(4,X,&quot; 0 &quot;)<br /> Output(3,X,&quot;O^O&quot;)<br /> Output(2,X,&quot; &quot;)<br /> If X≥L₁(1) and X≤L₁(1)+W-2:Then<br /> N+1→N:If N=M:Then<br /> If R=9:Then<br /> randInt(­1,1)→S<br /> Else<br /> round((R-9)/W,0)*randInt(­1,0)→S<br /> End<br /> 0→N<br /> End<br /> R+S→R<br /> seq(L₁(I),I,2,4)→L₁<br /> R→L₁(4)<br /> C+1→C<br /> getKey→K<br /> If K=24:Then<br /> Output(3,X+2,&quot; &quot;)<br /> Output(4,X+2,&quot; &quot;)<br /> Output(5,X+2,&quot; &quot;)<br /> Output(6,X+2,&quot; &quot;)<br /> X-1+(X=1)→X:Else:If K=26<br /> Then<br /> Output(3,X,&quot; &quot;)<br /> Output(4,X,&quot; &quot;)<br /> Output(5,X,&quot; &quot;)<br /> Output(6,X,&quot; &quot;)<br /> X+1-(X=24)→X:End:End<br /> Else:1→D:End<br /> End</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17002498#post-6750292</guid>
				<title>How do I connect my TI-84 to my Chromebook?: How do I connect my TI-84 to my Chromebook?</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17002498/how-do-i-connect-my-ti-84-to-my-chromebook#post-6750292</link>
				<description></description>
				<pubDate>Thu, 05 Dec 2024 15:01:31 +0000</pubDate>
				<wikidot:authorName>NiNjaMAN1210</wikidot:authorName>				<wikidot:authorUserId>9480928</wikidot:authorUserId>				<content:encoded>
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						 <p>There is the TI Connect app for OS, but it does not seem to pick up my calculator. And I accidentally reset my calculator, which took off all the apps. So I have no idea how to get them back on, and it is really annoying! Please help.</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17002221#post-6749994</guid>
				<title>LOWERCASE LETTER PROGRAM: LOWERCASE LETTER PROGRAM</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17002221/lowercase-letter-program#post-6749994</link>
				<description></description>
				<pubDate>Thu, 05 Dec 2024 01:33:23 +0000</pubDate>
				<wikidot:authorName>NiNjaMAN1210</wikidot:authorName>				<wikidot:authorUserId>9480928</wikidot:authorUserId>				<content:encoded>
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						 <p>Call this program anything.</p> <p>AsmPrgm<br /> 2114<br /> 8A3E<br /> 08AE<br /> 77<br /> C9</p> <p>When done the program, write on the homescreen- Asm(prgm{What you called it})</p> <p>Then press [Alpha] 2 times.</p> 
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				<guid>http://tibasicdev.wikidot.com/forum/t-17001918#post-6749946</guid>
				<title>Adding numbers to a list.: Re: Adding numbers to a list.</title>
				<link>http://tibasicdev.wikidot.com/forum/t-17001918/adding-numbers-to-a-list#post-6749946</link>
				<description></description>
				<pubDate>Wed, 04 Dec 2024 20:38:16 +0000</pubDate>
				<wikidot:authorName>HIYOU7546</wikidot:authorName>				<wikidot:authorUserId>9490530</wikidot:authorUserId>				<content:encoded>
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						 <p>I found a way, but I would still like to know how to make longer and short one based on how I might need the length to be.</p> <p>The code I used</p> <div class="code"> <pre><code>{1^R, 2^R, 3^R,...}→L1</code></pre></div> 
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