83 and 68k Did You Know

Did you know…

…that the Wait command allows decimals? You can do .5 seconds for a half a second! (edit)

…that you can use a combination of real and imaginary numbers to compress a real list, and use imag( and real( to decompress it? (edit)

…that you can use plot sprites to make simple, easily movable sprites on the color calculators? (edit)

…that 68k calculators can not only program in TI-Basic, but can program in Assembly and C as well? (edit)

…that you can draw different lines for equations by going to the "Y=" menu, pressing left twice, and pressing enter to cycle through the different line types? (edit)

…that the TI-Basic Developer has a complete TI-Basic Starter Kit filled with important tutorials, guides, and tips for new TI-Basic programmers? (edit)

…that TI 84+CSE and CE calculators have ten high-resolution image slots that can be used as backgrounds for graphing? (edit)

…that the color tokens on a TI-84+CSE/CE can be used as number equivalents for math? For example, BLUE*5 equals 50 while DARKGRAY-4 equals 20? (edit)

…that you can use check max(N=L₁ to check if N is in L₁, and 1+sum(not(cumSum(N=L₁ to tell where? (edit)

…that you can store an empty string into a string variable, but you cannot perform operations on it? (edit)

…that if you have a rather bulky matrix or list, you can store it as a string to one of the sequence variables, u,v,w and halve the size? Then, you can evaluate the expression using said variable and Ans(X) where X equals the list or matrix element you want? (edit)

…that the calculator can do math with integers up to 22040? (edit)

…that you can use part() to write your own symbolic operations? (edit)

…that you can put images in toolbars on the widescreen calculators? (edit)

…that you can take the nth root of x by entering x^(1/n)? (edit)

…that @1, @2, etc. stand in for arbitrary constants in an expression? (edit)

…that the and, or, xor, and not commands can be used as bitwise operators on integers? (edit)

…that displaying sprites to column coordinates divisible by 8 is faster than to other coordinates? (edit)

…that setMode() and similar commands have an alternate "programmer's syntax"? (edit)

…that strings are the fastest data type to access, given enough elements? (edit)

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