Peggle
Name: Peggle Author: Builderboy2005 Download: Peggle.zip Compatibility: Parent page not set File Size: 7300 Bytes |
Peggle is a fun and addicting physics based game. The game consists of 9 levels composed of several different types of blocks. You are given 9 balls to shoot into the arena to try to hit as many blocks as possible, resulting in them being erased at the end of a turn. If all blocks are erased, you proceed to the next level. Sophisticated scoring also allows for highscores to be made even if a level is not beaten. You can choose to play as one of 4 characters, each character having there own powerup accessible by hitting a special block. With challenging gameplay, stunning graphics, and great replayability, Peggle is a must for all calculator gamers! |
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What the community thinks:
This game must have taken forever to make!!!
I agree. I can't think of how I would keep on task enough to finish it.
/Socks
It helps a lot to be working on many different projects at the same time, so if you start going crazy over one, you can always go on to another. Or just put the calculator down and read a book or something ;)
And yes, it did take a really long time, the physics engine itself being a work at least 1 year in the making.
(Of course, when i started working on the engine, i had no idea i would be making peggle)
its nice to finaly get it out there and be done with it
Yet another great game writen by builderboy.
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I can't think of any of builderboy's games I didn't like. I think that alone says something.
/Socks
Agreed. I really like builderboy's games, especially Portal. Excellent work, builderboy!
Timothy Foster - @tfAuroratide
Auroratide.com - Go here if you're nerdy like me
Foolish people!
You praise him like he has created the best games in the world, yet you forget to rate up his program!
Great work builderboy… and I was concerned that Portal was the last game you would leave the TI community with! Kudos!
I just had an idea. Wouldn't it be cool, if we could create it so that when someone clicked the name of the creator, it would take them to a page that listed all of their programs. Ideas?
Sort by author would be very hard. However, on the profile pages, I can make it so you can list all of the programs you made, then when you type the author name, link it to the profile page (unless they aren't a member). I think something like this is a neat idea, but it is simply to hard to accomplish fully.
Timothy Foster - @tfAuroratide
Auroratide.com - Go here if you're nerdy like me
Haha, thanks James, and thanks again to everybody for being so awesome!:)
And no, portal was definitely not the last game, with this, Time Portal(wOOt), and the new Trapped(Which needs beta testers!). I'm not done with this site yet!
great game, this realy must have taken FOREVER! the codes are AMAZING!
check out my game Dot Mania
thanks so much! I try to not use any assembly programs, if only for the reason that you would need to unarchive 1 more program to run it. Thats also why i try not to use subprograms, although sometimes hey are just needed.