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New to TI-Basic?

These pages provide an overview of TI-Basic, and are designed to help you quickly get started learning and using TI-Basic.

Did You Know...

…that displaying sprites to column coordinates divisible by 8 is faster than to other coordinates?

Development

Sprites are small images displayed as part of a larger scene on the screen. The most common reasons to use a sprite are to display a picture which will be moved around or repeated multiple times as part of a pattern.

(Read more...)

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Sep 04 TI-Basic Developer celebrates its 10th birthday!
Apr 14 Members can now discuss TI-Basic on the #tibasicdev IRC channel on EFnet.
Oh sweet! didn't even think about that optimization. And i do want the program to always go to A...
(by TheCubist 04 Dec 2016 18:01, posts: 3)
I found a small optimization, but I didn't look for what was causing your error. If...
(by Trenly 04 Dec 2016 06:55, posts: 3)
Ok, when I run this (its a pong program if you couldnt figure that out) the "ball"...
(by TheCubist 04 Dec 2016 05:50, posts: 3)

The Exit Command
(by Austin 332000 12 Oct 2016 02:28)
The arcLen() Command
(by jonbush 30 Mar 2016 18:42)
Sample Programs
(by willwac 20 Oct 2015 17:19)
Symbolic Division
(by willwac 20 Oct 2015 17:19)
The Custom Command
(by IndigoWare 09 Sep 2015 02:25)
Request
(by IndigoWare 09 Sep 2015 02:22)

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