TI-Basic Developer Home: 68k
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New to 68k Basic?

These pages provide an overview of 68k Basic, and are designed to help you quickly get started learning and using 68k Basic.

Did You Know...

…that the and, or, xor, and not commands can be used as bitwise operators on integers?

Development

Sprites are small images displayed as part of a larger scene on the screen. The most common reasons to use a sprite are to display a picture which will be moved around or repeated multiple times as part of a pattern.

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Recent News Recent Posts Recent Edits
Sep 25 A new forum category specifically for CE and CSE programming questions has been added to separate these threads from those for the monochrome models
May 21 Congratulations to TI-BD user Trenly for being promoted to Administrator!
Apr 23 The new chat is available for use by the TI-BD community! This chat should be more secure than the last one.
It is limited by the amount of free RAM you have. Take free RAM, divide by 9, and subtract 2 for...
(by Xeda Elnara 08 Jul 2020 23:04, posts: 21)
Just for clarification, matrices can be up to 400 cells, whether 4x99 or 20x20.
(by UBERhelp1 06 Jul 2020 15:26, posts: 21)
I haven't run into this glitch myself, but with two-byte tokens there is another string RCL bug...
(by DJ Omnimaga 05 Jul 2020 13:52, posts: 2)

The imag() Command
(by Dit05 03 Jul 2020 12:54)
The exact() Command
(by My_Triumph 27 Apr 2020 21:22)
The approx() Command
(by My_Triumph 27 Apr 2020 21:13)
68k Command Index
(by My_Triumph 23 Apr 2020 19:28)
The cumSum() Command
(by My_Triumph 23 Apr 2020 19:22)
The fPart() command
(by My_Triumph 22 Apr 2020 18:24)

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