TI-Basic Developer Home: 68k
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New to TI-Basic?

These pages provide an overview of TI-Basic, and are designed to help you quickly get started learning and using TI-Basic.

Did You Know...

…that displaying sprites to column coordinates divisible by 8 is faster than to other coordinates?


Sprites are small images displayed as part of a larger scene on the screen. The most common reasons to use a sprite are to display a picture which will be moved around or repeated multiple times as part of a pattern.

(Read more...)

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Sep 04 TI-Basic Developer celebrates its 10th birthday!
Apr 14 Members can now discuss TI-Basic on the #tibasicdev IRC channel on EFnet.
Lowercase letters actually take up more bytes in your program, so it's best not to use them all...
(by Battlesquid 25 Mar 2017 05:43, posts: 24)
You could make a program that asks for the password, then download and set up Start-Up...
(by Battlesquid 24 Mar 2017 23:24, posts: 24)
I fixed the memory leak 12 days ago. Also, I used it several times before I fixed the memory...
(by Myles_Zadok 24 Mar 2017 22:56, posts: 24)

TI-Basic Developer Home: 68k
(by Battlesquid 13 Mar 2017 18:37)
68k TI-Basic for 83 TI-Basic Programmers
(by Myles_Zadok 16 Feb 2017 01:58)
68k Sitemap
(by Trenly 16 Dec 2016 13:59)
The Exit Command
(by Austin 332000 12 Oct 2016 02:28)
The arcLen() Command
(by jonbush 30 Mar 2016 18:42)
Sample Programs
(by willwac 20 Oct 2015 17:19)

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