TI-Basic Developer Home: 68k
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New to 68k Basic?

These pages provide an overview of 68k Basic, and are designed to help you quickly get started learning and using 68k Basic.

Did You Know...

…that the and, or, xor, and not commands can be used as bitwise operators on integers?

Development

Sprites are small images displayed as part of a larger scene on the screen. The most common reasons to use a sprite are to display a picture which will be moved around or repeated multiple times as part of a pattern.

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Recent News Recent Posts Recent Edits
Sep 25 A new forum category specifically for CE and CSE programming questions has been added to separate these threads from those for the monochrome models
May 21 Congratulations to TI-BD user Trenly for being promoted to Administrator!
Apr 23 The new chat is available for use by the TI-BD community! This chat should be more secure than the last one.
I am planning for future programs to work on OS 2.43 instead of 2.53MP+. I am trying to make. a...
(by Bio_Hazard1282_rPi3 25 Sep 2020 21:48, posts: 1)
It is a crazy slow sort, part of the fun. The difficulty of writing the program is also part of...
(by byates 24 Sep 2020 17:08, posts: 3)
It might be a challenge to do this in TI-Basic because BOGO sorting sorts with multiple lines at...
(by Bio_Hazard1282_rPi3 24 Sep 2020 16:18, posts: 3)

The imag() Command
(by Dit05 03 Jul 2020 12:54)
The exact() Command
(by My_Triumph 27 Apr 2020 21:22)
The approx() Command
(by My_Triumph 27 Apr 2020 21:13)
68k Command Index
(by My_Triumph 23 Apr 2020 19:28)
The cumSum() Command
(by My_Triumph 23 Apr 2020 19:22)
The fPart() command
(by My_Triumph 22 Apr 2020 18:24)

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