**Did you know…**

…that the calculator can do math with integers up to 2^{2040}? (edit)

…that you can take the n^{th} root of x by entering x^(1/n)? (edit)

…that @1, @2, etc. stand in for arbitrary constants in an expression? (edit)

…that displaying sprites to column coordinates divisible by 8 is faster than to other coordinates? (edit)

…that strings are the fastest data type to access, given enough elements? (edit)

…that the 26 one-letter variables a-z are much smaller to access? (edit)

…that the © character can be used to enter comments in programs? (edit)

…that ending a variable name with an underscore _ will make solve() and cSolve() assume it's complex? (edit)

…that you can treat strings as always-undefined variables in symbolic math? (edit)